[Remote] Front End Engineer (Senior and Staff levels)
Note: The job is a remote job and is open to candidates in USA. Gametime is a company focused on uniting the world through shared live experiences, providing a platform for discovering and accessing events. They are seeking Senior and Staff Front End Engineers to build and scale systems and applications that enhance the consumer-facing web and mobile experience for millions of users.ResponsibilitiesOwn high quality end-to-end delivery of major consumer-facing featuresâfrom technical design through launch, experimentation, and iterationDrive frontend architecture decisions: component design, state management, data-fetching patterns, and performance budgetsBuild and optimize conversion-critical flows (event discovery, seat selection, checkout) with a relentless focus on speed, reliability, and UX qualityDesign, instrument, and interpret A/B experiments in partnership with Product and Data; use results to validate and sharpen product decisionsInstrument frontend observabilityâerror tracking, performance monitoring, real-user metricsâand act on what you findContribute to design-system components and front-end standards that accelerate the whole teamMentor junior and mid-level engineers through code review, pairing, and technical leadership on shared initiativesCollaborate with mobile, backend, and platform teams to deliver cohesive cross-platform experiencesSkillsExperience with React Native and TypeScript or cross-platform mobile developmentFamiliarity with Next.js or similar SSR/SSG frameworks and edge-rendering patternsProficient with modern state management (Zustand, Redux Toolkit, React Query, or similar) and REST/GraphQL data-fetching patternsStrong UI engineering fundamentals, including responsive/adaptive design, accessibility (WCAG 2.1 AA), cross-browser and cross-platform compatibility, and thoughtful use of motion and animationComfortable with frontend testing: unit, integration, and end-to-end (Jest, React Testing Library, Playwright or Cypress)Experience building or maintaining a shared design system or component library at team scaleContributions to open-source projects or public technical writing that demonstrates depth of craftDemonstrated ownership of consumer-facing products at a meaningful scale of millions of users or transactionsExperience with experiment-driven product development, using A/B testing and quantitative analysis to validate hypotheses and guide iterationCollaborative mindset with a passion for solving problems and building great productsExposure to web3 or digital-goods purchasing flows (not requiredâbut we're curious)AI curiosity and fluency with tools like Cursor, Claude, or ChatGPT is a plusPrior work in a two-sided marketplace, ticketing, or high-transaction-volume e-commerce product is preferredBenefitsFlexible PTOCompetitive salary & equity packageMonthly Gametime credits for any event ($1,200/yr)Medical, dental, & vision insuranceLife insurance and disability benefitsDiverse Family-forming benefits through Carrot Fertility401k, HSA, pre-tax savings programsCompany off-sites and meet-upsWellness programsTenure recognitionCompany OverviewGametime sells last-minute tickets to the most popular events in sports, music, and theater. It was founded in 2013, and is headquartered in San Francisco, California, USA, with a workforce of 201-500 employees. Its website is http://www.gametime.co.Company H1B SponsorshipGametime has a track record of offering H1B sponsorships, with 1 in 2026, 1 in 2025, 1 in 2024, 2 in 2023, 1 in 2022, 3 in 2020. Please note that this does not guarantee sponsorship for this specific role.