Technical Artist (B2B agreement)

Remote Full-time
Company Description: At Yggdrasil Gaming, we are known for transforming ideas into groundbreaking gaming experiences. With innovation at the heart of everything we do, we’ve built a reputation for creating some of the most iconic slots in the iGaming world. Recently, we’ve taken our vision even further, becoming one of the largest global aggregators and a leading technology company, redefining what’s possible in the industry. Our success is driven by the exceptional people who bring our ideas to life. Over the past year, we’ve cultivated a culture where creativity, expertise, and ambition come together to achieve extraordinary results. At Yggdrasil, you’ll find a place where your talent can thrive and where you’ll have the opportunity to be part of something truly transformative. If you’re ready to help shape the future of gaming, we’d love to hear from you. Job Description: Join our team as a passionate Technical Artist to lead and innovate within our Games Portfolio! A Technical Artist at Yggdrasil serves as a bridge between two worlds—artists and developers. This role requires a strong understanding of both areas of game production, including concepts such as pixel perfection, optimization, localization, and directory structure. The ideal candidate is communicative, proactive, and not afraid of technical challenges or innovation. You’re someone who actively seeks new solutions to improve workflows and empower the team. What You'll Do Collaborate with artists and programmers to ensure efficient asset integration in Unity Prepare assets for games and other Yggdrasil Gaming products (e.g., marketing materials) Handle game layout preparation and updates during production Work with source files from internal and external artists and designers Optimize images and animations, and export final graphics and assets Re-export (or recreate when needed) graphics for porting projects Partner with the development team to maintain optimal asset pipelines Collaborate with external art studios, providing guidance and technical validation Maintain and organize project folder structures Contribute to internal knowledge bases and best practices Manage and maintain historical game assets Who You Are Experience working with Unity Familiarity with Git Strong technical 2D art skills Advanced proficiency in Adobe Photoshop Experience working with Spine (Esoteric Software) Experience collaborating with animators Experience working with external art studios Minimum 2 years of experience in art production Strong communication and teamwork skills Fluency in English Passion for games Nice to Have Experience in game design, art, or development Previous iGaming industry experience Programming skills Experience with Unity shaders Additional Information: Compensation B2B contract: €1,000 – €1,200 gross per month Compensation depends on experience, skill level, and demonstrated impact. Encouragement to Apply We understand that confidence gaps and imposter syndrome can deter great candidates from applying. Please apply anyway—we’d love to hear from you
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