Senior VFX Artist

Remote Full-time
Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure!

THE OPPORTUNITY:

As a Senior VFX Artist at Eleventh Hour Games, you will be responsible for the high-quality creation and execution of compelling, performant, and immersive visual effects that bring Last Epoch’s world and combat to life across gameplay, environments, and cinematics. This role requires both technical expertise and creative direction. You’ll collaborate closely with art, design, and engineering to ensure effects reinforce gameplay clarity, narrative tone, and artistic goals. The ideal candidate has a deep understanding of real-time VFX pipelines and the ability to consistently deliver outstanding artistic and technical quality.

RESPONSIBILITIES:

Create, design, and implement real-time particle effects using static textures and animated 2D/3D elements

Author and paint particle, decal, and material textures, including color, normal, specular, ambient occlusion, height, and emissive maps

Build simple geometry with proper UVs for VFX purposes

Place and tune effects throughout environments, encounters, and cinematics to support gameplay, narrative, and visual clarity

Help define artistic vision and direction for VFX

Help define pipelines and workflows that align with the latest industry techniques and practices

Orchestrate layered VFX events, managing timing and blending for believable impact

Create simulations for gameplay elements such as destruction, elemental effects, and environmental ambience

Optimize VFX for framerate and memory without sacrificing quality

Collaborate with Art Direction, Design, and Engineering to align VFX with game vision and technical requirements

Maintain consistency with the overall art direction while pushing for innovation and creative excellence

QUALIFICATIONS:

5+ years of professional experience creating VFX in real-time game engines

Technical skills with real-time engines such as Unity or Unreal

Proficiency with shader creation, particle systems, and VFX tools

Animation and timing skills with a strong sense of motion and impact

Artistic eye, with the ability to translate reference materials into high-quality real-time effects

Collaboration and communication skills across art, design, and engineering

Ability to work independently with minimal oversight while driving team output

Familiarity with ARPGs, live-service pipelines, and multi-team collaboration

PREFERRENCES:

Experience with cinematic VFX and storytelling through visual effects

Reasonable Accommodation

KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.

EEOC statement

KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.

Due to recent scams, our recruiters will only reach out to you via @eleventhhour.games, @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected].

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