Senior QA Engineer

Remote Full-time
We are looking for a Senior QA Engineer with Test Automation experience who will contribute to the entire lifecycle of HTML5 casual game development - from inception to live maintenance. As a key player, you'll champion the delivery of top-notch products, becoming an integral part of an agile, multidisciplinary, and creatively charged game development team. About CoolGamesAt CoolGames, we’re proud to be a leading international HTML5 game studio, working with some of the world’s biggest ‘Big Tech’ game platforms, such as Netflix, Discord, Facebook and Microsoft Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly. CoolGames is part of Keesing, the world’s largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a presence in over 20 countries headquartered in The Netherlands. With the CoolGames HQ in Amsterdam, supported by our global remote teams, we offer market-competitive salaries, the chance to contribute to successful casual games that are played by millions and work directly with some of the biggest brands in the world. We believe in creativity, collaboration and delivering world-class gaming experiences, while giving you the choice to either join our Amsterdam studio or become part of our remote teams.If you want to grow your career in a profitable, internationally recognized company, work closely with world-famous partners and be part of a highly professional international team - CoolGames is the right place for you.About the role As a QA Engineer at CoolGames, you take responsibility for delivering high quality products. Your teamwork will be fundamental to the success of the products you work on. During a workday you might be testing, building and maintaining automated tests to speed up regression, reviewing requirements, drafting test cases or collaborating with teammates to figure out tricky bugs among other things.Your responsibilities will include: Testing games manually (black box testing); Identify and track project issues; Designing, implementing, and maintaining automated testing suites using tools like Playwright; Pay attention to user experience, gameplay mechanics, graphics, and audio elements to ensure a seamless gaming experience; Participate in the planning and execution of QA activities throughout all phases of the sprint lifecycle; Reviewing and analyzing game design documents and functional specifications; Creating test documentation (traceability matrix, test cases, checklists, test reports); Facilitating smooth releases and collaboration with a team; Provide feedback and suggestions to improve quality and game experience. RequirementsAbout youYou like to troubleshoot technical problems and try to get to the root of why weird error messages come up. You are proactive and used to taking ownership and responsibility. You are not afraid of information analysis. You see yourself as a good team player. Good written and verbal communications skills in English - ability to describe identified issues in a clear and concise manner; At least 5 years of relevant experience in software testing (gamedev is a strong plus); A methodical, scientific and analytical mindset; Hands-on test automation experience: ability to write, review, and debug end-to-end automated tests; Proficiency with at least one modern programming language with a preference for JavaScript/TypeScript; Familiarity with Playwright/Cypress/WebdriverIO or another web test automation tool; Experience with version control and CI integration (Jenkins/GitHub/GitLab); Expert in Test Design techniques and their applicability on practice; Knowledgeable about SDLC and STLC; Strong Knowledge about Testing types and their applicability; Experience with Agile development methodologies, processes and tools; Experience with multiple platforms (mobile, desktop, web, social platforms); Experience with Jira or similar software; Experience with TestRail or similar software; Proven Flexibility to adapt to changes in project requirements Work your shifts (mostly) in concurrence with the rest of the team to ensure smooth collaboration. Certification like ISTQB is a strong plus BenefitsWhat we can offer you An international team of 50+ professionals from almost 20 different countries; Work closely with some of the biggest (upcoming) game platforms in the world on high-quality casual games that are played by millions of gamers; Competitive remuneration; A flexible remote working environment; A very open, informal and international company culture where everyone can make a difference. About the companyCoolGames is the leading HTML5 games developer and publisher in the world. Alongside developing native quality HTML5 games with high profile IP’s such as Tetris, Pac-Man, Snoopy and Miffy, we also distribute games globally reaching millions of players each month. Our in-house developed title Jewel Academy is the world’s most successful match-3 game ever released in HTML5.BoosterMedia was founded in late 2009. In early 2016 we joined forces with Tingly Games and became what is now CoolGames. We have an ambitious and innovative team with over 50 colleagues from all over the world. Our headquarters and studio are located in the center of Amsterdam, The Netherlands. The company also has an office in Tokyo, Japan, and a senior representative in San Francisco, USA.

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