[Remote] Research Data Analyst

Remote Full-time
Note: The job is a remote job and is open to candidates in USA. Insomniac Games is looking for a new Research Data Analyst. In this role, the Research Data Analyst is part of the User Research team and partners with Sony Game Analytics to transform player data into insights that inform actionable next steps for game development.ResponsibilitiesConduct in-depth analysis of player behavior metrics and feedback to identify trends, gaps, and opportunities across gameplay and systemsDevelop and maintain dashboards in tools such as Looker to communicate findings and progress against goalsPartner with gameplay programmers to design and maintain event dictionaries, ensuring consistent telemetry data definitionsIdentify objectives and queries for data collection across development (SPINT) and post-launch (PROD) databasesTranslate complex data sets into clear, actionable insights that guide design, feature prioritization, and project strategyCollaborate with user research teams to integrate quantitative data with qualitative findings, strengthening overall player experience insightsParticipate in user research studies to understand player behaviors firsthand and identify new tracking opportunitiesSupport creation of research reports, visualizations, and presentations that combine telemetry and player study resultsProvide expertise on data collection, telemetry architecture, and analytic methodologies to ensure quality and accuracy of player dataAct as a liaison between Game Analytics, User Research, and Development teams, ensuring analytic deliverables align with studio and project needsCoordinate with Development Support and PSSQA to verify telemetry accuracy and relevanceCommunicate analytic updates to research schedules and dependencies with partner teamsEvaluate new data sources, tools, and workflows to continuously improve analytic capabilitiesDevelop a deep familiarity with game systems, mechanics, and design goals to provide meaningful context for data trends and player behaviorFoster collaboration with development teams to gain a comprehensive understanding of gameplay systems and toolsUse contextual awareness to interpret why patterns occur in the data and to uncover underlying causes affecting player experienceIdentify and communicate early indicators or warning signs within data that could affect design outcomes or player satisfactionSkills3–5 years of experience in data analysis, analytics engineering, UX research analytics, or related applied researchStrong statistics and data analysis skills (e.g., SQL, R, Python, or similar)Proficiency in mathematical concepts such as probability, statistical inference, and fundamentals of geometry and trigonometryAbility to apply concepts such as fractions, percentages, ratios, and proportions to practical situationsProficient in reading, analyzing, and interpreting scientific and technical journals, financial reports, and legal documentsStrong writing skills for creating speeches and articles that conform to prescribed styles and formatsAbility to effectively present information to top management and key stakeholdersCapable of solving practical problems and dealing with a variety of concrete variables in situations with limited standardizationExcellent verbal and written communication skillsStrong organizational and analytical skillsA passion for user research and video gamesPrior experience working with telemetry data and game analytics pipelines is strongly preferredEmphasis in psychology, human-computer interaction, human factors, or a related field is idealFamiliarity with analytics tools like Omni, Looker, Tableau, Excel, and Power BIBenefitsBenefit offerings that include medical, dental, and visionCompany OverviewInsomniac, Inc. is an Entertainment company based out of Beverly Hills, Los Angeles, CA, United States probably best known for promoting EDC It was founded in 1993, and is headquartered in Los Angeles, California, USA, with a workforce of 1001-5000 employees. Its website is http://insomniac.com.

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