[Remote] Contract UI/UX Designer - Video Games
Note: The job is a remote job and is open to candidates in USA. Mob Entertainment is a startup multimedia studio known for its hit indie horror game "Poppy Playtime". They are seeking a Contract UI/UX Designer who will be responsible for creating intuitive and visually striking user interfaces that enhance player engagement and usability in their games.
Responsibilities
β’ Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
β’ Prototype UI/UX solutions to test usability and player experience
β’ Ensure UI readability, accessibility, and responsiveness across platforms
β’ Create high-quality UI visuals that align with the gameβs tone, style, and horror atmosphere
β’ Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
β’ Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces
β’ Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
β’ Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game
β’ Create and maintain UI style guides, component libraries, and documentation
Skills
β’ MUST HAVE VIDEO GAME EXPERIENCE
β’ 3+ years of experience in UI/UX design or UI art for games or interactive media
β’ Strong portfolio demonstrating both UX thinking and high-quality visual UI work
β’ Experience designing for games, including HUDs, menus, and interactive systems
β’ Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar
β’ Understanding of usability, player psychology, and interaction design principles
β’ Experience implementing UI in a game engine (Unreal Engine preferred)
β’ Strong communication skills and ability to collaborate across disciplines
β’ Detail-oriented with a strong sense of visual hierarchy, typography, and layout
β’ Experience working on horror or atmospheric games
β’ Motion design or UI animation skills
β’ Familiarity with Unreal Engine UMG and Blueprints
β’ Basic scripting or technical implementation knowledge
β’ Experience with live games or iterative UX improvements based on player feedback
β’ Understanding of accessibility standards in games
Company Overview
β’ Mob Entertainment is a gaming studio company that creates 3D animations and videogames. It was founded in 2015, and is headquartered in Los Angeles, California, USA, with a workforce of 51-200 employees. Its website is https://www.mobentertainment.com .
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Responsibilities
β’ Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models
β’ Prototype UI/UX solutions to test usability and player experience
β’ Ensure UI readability, accessibility, and responsiveness across platforms
β’ Create high-quality UI visuals that align with the gameβs tone, style, and horror atmosphere
β’ Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback
β’ Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces
β’ Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation
β’ Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game
β’ Create and maintain UI style guides, component libraries, and documentation
Skills
β’ MUST HAVE VIDEO GAME EXPERIENCE
β’ 3+ years of experience in UI/UX design or UI art for games or interactive media
β’ Strong portfolio demonstrating both UX thinking and high-quality visual UI work
β’ Experience designing for games, including HUDs, menus, and interactive systems
β’ Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar
β’ Understanding of usability, player psychology, and interaction design principles
β’ Experience implementing UI in a game engine (Unreal Engine preferred)
β’ Strong communication skills and ability to collaborate across disciplines
β’ Detail-oriented with a strong sense of visual hierarchy, typography, and layout
β’ Experience working on horror or atmospheric games
β’ Motion design or UI animation skills
β’ Familiarity with Unreal Engine UMG and Blueprints
β’ Basic scripting or technical implementation knowledge
β’ Experience with live games or iterative UX improvements based on player feedback
β’ Understanding of accessibility standards in games
Company Overview
β’ Mob Entertainment is a gaming studio company that creates 3D animations and videogames. It was founded in 2015, and is headquartered in Los Angeles, California, USA, with a workforce of 51-200 employees. Its website is https://www.mobentertainment.com .
Apply To This Job