Principal Game Designer (Core Gameplay) - Midcore Studio
Role • Take absolute ownership of the core gameplay experience, obsessing over the moment-to-moment interactions, pacing, and the fundamental "fun" factor of the game • Craft and iterate intensely on core action loops (e.g., combat, shooting, or driving mechanics), focusing heavily on timing, collision, and player feedback. • Tackle the most complex gameplay engineering challenges • Drive technical prototyping for bold new core mechanics, finding the right game feel before scaling up • Pitch and implement big features to the team, deconstructing them into smaller components • Own core game mechanic balancing • Always back up your ideas with available data points • Be able to deconstruct and analyze mobile games mechanics Profile • At least 5+ years as a Game Designer, level design background is a massive plus • Experience working on mobile games • Accountability, independence, and responsibility when given ownership over your work • Good sense of game feel, pacing with strong attention to detail • Communication skills in English, both written and verbal • Passionate to learn new ways to perform your tasks in a more efficient way, and to improve yourself every day • Actively integrates AI tools into daily workflows to enhance productivity and efficiency Benefits • Best-in-class compensation • Other benefits according to the country you reside