Junior Game Developer (Java / libGDX) | Remote
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Position:
Junior Game Developer (Java / libGDX)
Type:
Contract
Compensation:
$20 - $120/hour
Location:
Remote
Commitment:
10-40 hrs/week
Role Responsibilities
⢠Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
⢠Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
⢠Implement basic game mechanics including sprite management, game loops, and input handling.
⢠Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
⢠Participate in code reviews and contribute to the improvement of internal coding standards.
⢠Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
⢠Have basic knowledge of Java programming and object-oriented principles.
⢠Have hands-on experience with libGDX through coursework, personal projects, or prototypes.
⢠Understand fundamental game development concepts such as game loops, sprites, and input management.
⢠Possess strong written and verbal communication skills, with a focus on clear technical documentation.
⢠Demonstrate the ability to work collaboratively in a fully remote team environment.
⢠Show a demonstrated interest and initiative in building games or interactive applications.
Application Process
⢠Easy Apply on Dice
⢠Check email for next steps
⢠Participate in resume evaluation & interview stage
Apply tot his job
Apply To this Job
Position:
Junior Game Developer (Java / libGDX)
Type:
Contract
Compensation:
$20 - $120/hour
Location:
Remote
Commitment:
10-40 hrs/week
Role Responsibilities
⢠Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
⢠Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
⢠Implement basic game mechanics including sprite management, game loops, and input handling.
⢠Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
⢠Participate in code reviews and contribute to the improvement of internal coding standards.
⢠Document technical processes and game development workflows clearly for cross-functional teams.
Requirements
⢠Have basic knowledge of Java programming and object-oriented principles.
⢠Have hands-on experience with libGDX through coursework, personal projects, or prototypes.
⢠Understand fundamental game development concepts such as game loops, sprites, and input management.
⢠Possess strong written and verbal communication skills, with a focus on clear technical documentation.
⢠Demonstrate the ability to work collaboratively in a fully remote team environment.
⢠Show a demonstrated interest and initiative in building games or interactive applications.
Application Process
⢠Easy Apply on Dice
⢠Check email for next steps
⢠Participate in resume evaluation & interview stage
Apply tot his job
Apply To this Job